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SpatialPartitionStrategy

Possible collision resolution strategies

The default is SolverStrategy.Arcade which performs simple axis aligned arcade style physics. This is useful for things like platformers or top down games.

More advanced rigid body physics are enabled by setting SolverStrategy.Realistic which allows for complicated simulated physical interactions.

Index

Enumeration Members

Enumeration Members

DynamicTree

DynamicTree: dynamic-tree

SparseHashGrid

SparseHashGrid: sparse-hash-grid