HasTick
Implemented by
Index
Properties
Methods
Properties
optionalshouldAlwaysTick
Methods
tick
Parameters
elapsed: number
The amount of real world time in milliseconds that has elapsed that must be updated in the animation
optionalidempotencyToken: number
Optional idempotencyToken prevents a ticking animation from updating twice per frame
Returns void
Optional property to tick any graphics EVEN when offscreen, this is useful when you want to keep animations synchronized across your game scene.