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TileMapEvents

Built in events supported by all entities

Hierarchy

Index

Properties

add

add: any

initialize

initialize: InitializeEvent<Entity<any>>

kill

kill: KillEvent

pointercancel

pointercancel: PointerEvent

pointerdown

pointerdown: PointerEvent

pointerenter

pointerenter: PointerEvent

pointerleave

pointerleave: PointerEvent

pointermove

pointermove: PointerEvent

pointerup

pointerup: PointerEvent

postdraw

postdraw: PostDrawEvent

postupdate

predraw

predraw: PreDrawEvent

preupdate

remove

remove: any